Needs an actual title .... do that later
This is just to showcase the map editor. I think it has everything that is needed ....
I will add to this as I work on actual maps and playtesting. There are no maps, game or anything at this point,
just a map editor. Hidden feature, when you save a map, it saves it as a JSON to the clipboard so you can view the data
structure using Notepad or equivalent. Currently the maps are not encrypted. As this is expected to be a 2 player game,
I am not too worried about "cheating" on a game because in a 2 player game, you probably know who you are playing against.
BUT, this is a browser game so there could be random players ... BUT, if doing a custom map against a player online, why "cheat"
when you could just give your units 999 attack points instead of 4 while your opponent gets 1 point... By leaving it open, you can
see exactly how the other player cheated or not cheated...
Currently using big square boxes for units ... I am planning to change that to individuals to better show formations. Currently this is represented as an arrow to show unit facing (not shown in the editor). There will only be 2 formations ... Column or Combat ... Column formation permits faster travel (mostly for roads) at the expense of reduced attack and granting damage bonuses if attacked.
waffle.