I love sunvox, and I'm planning on implementing the library as a core piece of my game, but I need to be able to pipe data from other libraries into it. Is there a way to create a custom module in C++ that would allow me to do this?
no, a project in godot. i've put that specific one on the back-burner indefinitely as i started designing my own modular synth tool that i plan to open source at some point and have a different project i consider to be my primary project.