Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Is the third story mission only possible due to AI making mistakes?

A topic by MONOPOLATOR created Oct 21, 2023 Views: 138 Replies: 1
Viewing posts 1 to 2

I really really like this game and its aesthetic. It is wonderful. The various character designs in it are wonderful, and the versus mode has been very fun to play with friends.

On the third level of the story, the AI can move the central assault ship forward, then either of its two artillery pieces into the space behind that assault ship. This takes two moves, and immediately puts you into checkmate. Is there any sequence of moves that prevents immediate checkmate if it does that? I haven't been able to find any.

Developer (1 edit)

Thank you ^^

I just tried a bit, and won when I started by moving a Flamiliar into the center empty space between the teams. It will be killed right away, but with one or two more reckless sacrificial moves, Jupiter can get out of harms way.

In my testing the AI could never resist the temptation to kill the Flamiliar, but if it didn't and kept with that strategy I think the Flamiliar can just take the Assault Ship and then the base? Maybe