Just curious of why I don't see many people go for Godot when I was viewing the Help/Offer topic forums. Also, if possible, can anyone give a recommendation of games used by the Godot Engine?
Thanks,
Brant
If you want to see games made with Godot you can check here:
https://itch.io/games/made-with-godot
You can include c++ modules and use them like another class.
http://docs.godotengine.org/en/3.0/development/cpp/custom_modules_in_cpp.html
I don't completely agree with that assessment, I've used some that are coded correctly. Could you point to the ones you're talking about with the 27 pages or are coded wrong? I also think Godot is easy to use software for a programmer, at least it was for me coming from GameMaker and Unity. As far as building a game without coding, Godot has visual scripting. I have zero experience using visual scripting with Godot, but in my opinion you won't be able to make a game of a certain quality without diving into some form of coding anyway.
Yes, but not before 3.0. No WASD camera movement made it difficult to edit games. It also didn't become open source until 2014. But now, there's still some missing features like decals, and bugs that make you lose hope. Another huge one is lack of tutorials. I haven't found any place that explains how to use the different joints.