Hello everyone,
I'm an artist/programmer and excited to participate in IGMC 2018! Here is the idea for my entry so far.
The Maze of Mezzlarus
(working title, subject to change)
SYNOPSIS:
The Maze of Mezzlarus is a 3D first-person action-adventure game where you play as Vera Goldsmith, an involuntary contestant on a deadly game show hosted by an eccentric monster named Mezzlarus Toro. Stuck within the twisting, turning corridors of a massive maze, the player must solve puzzles, avoid traps, and fight bizarre creatures in order to find a way out. Will you be the Grand Prize Winner or succumb to the dangers of the labyrinth like many unfortunate contestants before you?
Intended Rating: TEEN
Players: Single-Player
Engine: Unity
CHARACTERS:
Vera Goldsmith
Role: Protagonist
Species: Human
Occupation: Treasure Hunter
Description: The player controls Vera, a young woman forced to be a contestant on Mezzlarus’ sinister show.
Mezzlarus Toro
Role: Antagonist
Species: Minotaur
Occupation: Game Show Host
Description: Mezzlarus traps unsuspecting humans in his maze for the enjoyment of his monstrous audience. Mezzlarus considers himself an extraordinary entertainer and will do whatever it takes to boost his ratings.
PLANNED FEATURES:
- Environmental hazards/traps
- First-person melee combat system
- Inventory system for items
- Locked doorways that require keys to open
- Game show themed puzzles
PROGRESS UPDATE #1:
I have made a simple test level in Unity with the first-person character controller moving through the environment. It’s just cubes for now.
I drew some concept art for the villain yesterday and for the maze today.
I will post more progress updates here as I continue to work on the game. I would really appreciate your feedback.
Thank you for viewing! :)
Sincerely,
Britney