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7-Segment Displays in Digital Logic Sim

A topic by Lavender Programming created Nov 16, 2023 Views: 1,457 Replies: 7
Viewing posts 1 to 5
(2 edits)

Assuming you've watched Sebastian's video you know how they work, but the ability to see the display from outside a chip , like shown in Sebastian's video is not possible, normally, in the game, so here is a very long-winded and over-sized post about this subject and the greater Modding and Experimental Features of DLS (Digital Logic Sim).

Explanation:

By default this feature is disabled, turned off before Sebastian releases a new version of DLS, but according to Redcraft7578 and his video "How to enable chip displays in DLS" it is enabled as follows: (Digital-Logic-SimAssets > Modules > Chip Creation > Settings > Chip Overrides > "Enable Script Functions"), though directly in the video this is shown to not work perfectly. 

A Note: there is VidHelper.cs and VidHelper.cs.meta, but this are, currently, not known to be connected to the experimental features. 

Other Developments:

This post has gone from how to enable it, to the history of enabling it, to now a completely different subject, if you can't tell already I talk a lot. But this is just some other developments I'd like to mention which might eventually lead to the ability to enable this, and many other already implemented, and custom features, Modding Support is being added by Chazzwazzler first mentioned in this post, and also linked is a mod for expanding the Workspace in DLS.

See the comment by TekraGit under neither this post. They were able to get a working version of the 7-Segment Displays in DSL with their mod: here.

Epilogue:

Thanks for reading by very long random post, and I hope this developments in the DLS community evolve into a much larger project.

Anytime someone asks about 7-Segment Displays in Digital Logic Sim, if you'd like, you can give them a link to this post which, should, explain it thoroughly.

Any options for those who do not want to install unity just to tamper a game for a single feature? Think it should be available by default?

You can download the code from the GitHub and edit the files in Notepad, or something, but as far as I know you need Unity to compile the code into an actual Application to run and use.

And if your asking if I think the experimental features should be enabled by default, then Yes! I think they should be toggle-able in the options.

Do you know if anyone has done that already and published it somewhere?

(+1)

I actually put this is my mod. It also comes with a 16x9 screen. https://itch.io/t/3504996/new-dls-update-16x9-screen-display

Is there a way to compile DLS without unity?

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As far as I know, without downloading another program or anything, it is not possible to compile without Unity.