Hello!
I've been wanting to do a DooM (1990s)-inspired, ray-casting-based FPS game for a while, now, and I think your setting and ideas seem really awesome for such a thing, and I would love to collaborate on it. I've got three decades of programming experience, since I made my first game in 1992 as a child, and I've always been fascinated by games like DooM that used ray-casting in order to create the optical illusion of having 3D environments.
I have access to a lot of game assets (mostly sound and music, but also art files) that I've bought on itchio over the years (mostly through charity bundles), and I've specifically made sure to obtain assets that may be used for commercial purposes.
Comments on this post will notify me via email. Please let me know what you think.