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Blade Sight

1player anime style fighting game · By Addaline

2023/11/17 version bugs and remarks

A topic by JoyIsSleepy created Nov 23, 2023 Views: 163 Replies: 2
Viewing posts 1 to 3

(I'll add onto the post as I find things)

"Giving up sins" returns you to 2 lives but you maintain your fractional 1-ups, so it's kinda inconsistent

Defeating the naginata doll with Bird Slam causes both it and Gaji to repeat their post-fight lines like 5 times each. Haven't tested this with other match-end dialogue

Bow 236H "Butterfly Heart" seems to have been replaced with a 3-hit horizontal arrow, but this doesn't guard break an enemy weak to Butterfly Heart. The card for 214H "Arrow Storm" seems to have the wrong input written on it — it reads j.236H

Attempting to start a bout with the "Nobody" enemy on point crashes the game. Enemy kills added to your history by the Num0 cheat don't save to the file, meaning you have to do it after every program reset

214L can be done during match intro to reveal enemy cards

The samurai to the west and east of the bridge arena are possibly a little too healthy — or at least maybe shouldn't be quite so easy to hackeysack around if they're at risk of drifting into an arena activation line or a stage border, respectively. That plus the one behind the paper screen, similar feeling

4-curse green ninjas at home bursting on me feels like stubbing my toe, even if I can walk around them and they gave me a way to test how bursts worked. Speaking of, the ninjas and the double-empty-doll fight are kind of highlighting that bursts work much better for enemies than for the player

Can't see Ayu Maid behind all the point items from other catches. Wish I had a taller, thinner tube to throw Ribbon in and watch her tumble

Enemies are able to tech while their card is broken — unsure if intentional

Summoning weapon spirits at Momiji's dresser & the Outer Zone dressup spot places the weapons far enough away that they don't come to you

Fighting Momiji gives the neat unique round intro, but being KO'd by her in the same fight leads to the "How did you read this?" intro

Crashed after fighting Gashadokuro w/ ghost lantern assist @ the Outer Zone training arena (error below). Prior to that, fought Suu w/ Gasha, ghost lantern on its own, DnD, and a few samurai

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############################################################################################

ERROR in

action number 1

of  Step Event1

for object obj_character:

Unable to find instance for object index 183503

at gml_Script_anon_gml_Object_obj_enemy_gashadokuro_head_Create_0_1828_gml_Object_obj_enemy_gashadokuro_head_Create_0

############################################################################################

gml_Script_anon_gml_Object_obj_enemy_gashadokuro_head_Create_0_1828_gml_Object_obj_enemy_gashadokuro_head_Create_0 (line -1)

gml_Object_obj_character_Step_1

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(My GF Draida says hi!)

Developer

(hello Joy's GF Draida!!)

thank you for all the reports/feedback - im catching up on things now that i'm -back- from holiday stuff.

two of them i can comment on is the numpad 0 debug key will probably not be changed to keep the enemies unlocked forever, i kind of like that it doesn't forever alter a save file. I can detach it from the -dying- effect or make it a toggle in the options that can be turned on/off (and have the toggle allow to save).

the second one is the 'resetting' doesn't fully reset everything currently. a lot of the progress metrics have been changing recently with 1up pieces and cursepoints/pointvalue/etc etc

thank you again!