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Otto Matic

Save Earth from the clutches of The Giant Brain from Planet X! · By Iliyas Jorio

Textures for use a reference

A topic by Flatline Game Studio created Dec 04, 2023 Views: 166 Replies: 1
Viewing posts 1 to 2
(1 edit) (+1)

Hey Jorio!

I'm working on remaking Otto Matic in Unreal Engine (The main menu and first level at the very least), and I was just looking through the files for textures that I can reference when creating newer ones. But there's a bunch of textures I can't find, nothing from models or terrain. Is there any chance you could provide them or get me in touch with Duncan Knarr?

Here's a link to my portfolio website https://benjaminnelson.games/ contact info is there and also some of the stuff I've made. I'm still in college right now but am looking to become a game dev.

Thanks.

PS:

Some proof that I'm actually working on this:


Developer (1 edit) (+1)

Hi Benjamin! That’s an exciting project!

Here you go – Otto Matic models and levels as OBJ files along with their textures (note: the levels are rough conversions). There’s also a BG3D/Skeleton animation viewer in there that you may find useful.

Once you’ve fleshed out a playable demo, you should also get in touch with Brian from Pangea. Looking forward to seeing your progress. Good luck!