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Feedback on first demo

A topic by Exo Entertainment created Jan 03, 2024 Views: 247 Replies: 8
Viewing posts 1 to 2

Hi, all. I've been working on a 2D platformer in my spare time. You play a small child who is forced to explore his repressed memories. Abused by those who were supposed to love and protect him, the child is forced to come to terms with his life and relive some of his darkest, and brightest, moments. This will be a platformer with a large emphasis on light and darkness, the basest fear of any child. Armed with nothing but a flashlight, you must explore your vivid imagination and bleak mental landscape as you uncover memories sometimes left unremembered.

You can download the demo from the following link: download. Here's a shot from the beginning of the demo. I look forward to any feedback.

Google Drive requires me to request access in order to reach the download. 
Before I do, I wondered if that was a kind of scam blockout or did you only desire a limited number of testers or was it just that you didn't set the access options right?

Now reading the description this game is a kind of psychological horror, and also an interesting one. The screenshot does look very interesting also. 

I thought I had set the permissions properly. It's now set to anyone that has the link.

I already expected as such. When you have admin rights over a server like that you cannot always see what other users would see, and that can easily lead to things going wrong some times. I'll check it out later, as your game looks too interesting for me to ignore. And I might even give some feedback on what I think too. Just hang on with me. 😉

Hey. Have you had a chance to look at it?

Not yet, but I have downloaded it. 
I may have some time tonight, though.

Okay, I've tried to take a spin on this. The music and the graphics already invited me, however the game did somehow not want to register my keyboard, so all I could do was play around with the flashlight, but the character would not walk and also not interact with the ghost (which I think I was supposed to be doing).  I just have a regular QWERTY keyboard, in case that matters. 

(1 edit)

It took a little bit to figure out what the bug was. Turns out the player and flashlight inputs were fighting with each other and the mouse won.

I tested this build and it works on the two desktops I have. A note: the secondary animation isn't final so it's going to look a little funny. Plus I didn't have an end point. So you'll have to escape and quit manually.


https://drive.google.com/file/d/1C-Nl4n0AtdyLeG3kFZFm3CkTLjXAEYMJ/view?usp=shari...

Thanks for fixing this so quickly. I'm right now in the middle of system maintenance. I hope I'll find some time to test the new version after the maintenance is done. 👍