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Tales of Androgyny

A game about birds, bees, flowers and trees. · By Majalis

Anybody else absolutely love how good magic classes are now?

A topic by thesoundingcagefromToA created Jan 03, 2024 Views: 481 Replies: 2
Viewing posts 1 to 2

Classes that used magic as a stat was normally pretty weak after the paralyze was moved from incantation to full incantation but with this new update classes like mage dont have to be built to have simply high agility to go through the game there is variation in how to create your character and it is actually viable. I absolutely love these new changes and it is so much fun! I think the balance between classes is pretty close to perfect. What are other's thoughts on this?

I never managed to make it work. There's simply not enough mana. 15 points to kill a strong foe? How would that suppose to work? Quickcast is cool, but it wastes, like, 5 mana I suppose? There's no way to lower the amount, you only can get a draw from mana pool in the beginning of fight, but that's capped on 15 mana. One spell that hits for 20-25 will end your supplies with quickcast used. You also need to learn the perk that lets you guard with shield while trying casting, or you get damage. 

Mage is also the class with lowest physical stats. Like, you have pretty low Agility and on stat checks you very often get thrashed. We have the Beastmistress Huntress encounter that punishes you for not having 8 Agility with being seriously fucked (currently also puts a Distracted debuff on you). And Majalis actually lowered it even more right now, for what purpose I wonder. Now it's hard to even wear tanky armor, seeing that the default Endurance for Mage is 2. 

Also most of spells are useless still. 

i just beat the demon lord with magic alone dude.

For moderate encounters you can run around zapping people with a quickcast thunderbolt

for boss encounters you put them to sleep and cast inflict wounds. 

you can keep up the magic by withdrawing some from your reserves with the chant ability


Its totally viable my man. 10 magic is easy to obtain with a mage and that is all you really need. You got the chastity cage, the magic charm, enchanting your skirt for magic for an easy 3 magic bonus to stats not even including the perk points you can use.

I think it is incredible (not busted, I don't want majallis getting the wrong idea and nerfing mages again) for taking out all sorts of opponents. You can take down just about all opponents with it.

Also keep in mind that classes that cant go high with magic make up for it with their physical stats. You can keep the tempo going with casting sleep to then chant and reforge your gear to start attacking again. Also inflict wounds is a hell of a spell which rewards high investment into magic ability.


Also if you want to draw more mana that is what you use your perk points for as opposed to physical stats with a mage