This is just a demo so things are expected to change for the final release. So post any problems or suggestions you have here for improvements you want to be made.
Use your brain to defeat several unique fights whether base game or custom community made content! · By
I don’t understand what you mean by jank. You’ll need to be more specific there. I’m aware of a glitch but it’s only in one fight. The Actress heals over time when she’s more popular than you but if you become more popular then you’ll be healed over time instead. The telegraphing is the +5 that comes out of her to signify she got healed says audience boost on it. There are multiple ways to beat it but the director says the main two at the beginning of the fight, be more stylish (and explains what that is) or ACT. Hope this helps and thanks for playing!
really ambitious game here
music is nice, i was actually able to get a hold of the gimmicks after a while of being confused by all the graphic stuff (so maybe update the opponent and stage sprites to be less distracting lol), and the fights are actually really good
my only gripe is that this game seems, looks, and feels like it'd fit more with a 4:3 ratio rather than it's current 16:9
an ability to switch to that and back would be nice
but overall, superb game, can't wait to see the full release! :D
(I will also say the whole "hp" bar thing and the girl herself in the third battle seem like a huge fnf reference
although i don't think that's what you intended)
Thanks for the feedback!
I guess maybe an option to turn off the animations would fix your problem (There is already an option to disable camera shake but I don’t think that alone would do)? I’ll see what I can do about a 4:3 option though tools to scale things like that probably already exist within Windows or external applications. And no, I did not mean either of them to look like the fnf girl because I did not know about fnf when I made Alice. My friend Phonx13 might’ve when he designed Ashley the Actress so idk she might be.
Stay tuned for the full release and you can also follow my twitter for any updates and devlogs.