Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

MacOS desktop client

A topic by Lin Onetwo created Jan 15, 2024 Views: 440 Replies: 3
Viewing posts 1 to 4

Hi can you release a macOS desktop app for it? If you need help with electron, please contact me via email, my github is https://github.com/linonetwo and my electron based app experience can be proved by https://github.com/tiddly-gittly/TidGi-Desktop

Developer

It may be possible to make it work on nw.js, I could try an experimental version

Oh, you are using nw.js, I mistook it for Electron. 
nw.js is somehow lack of community support, it may be a bit harder (take more time) to support this. No hurry, I have a windows PC, and now I'm playing it on Windows primarily.

@Ada18980 Thanks for the Mac release, but the app crash on open. (I already allow it run)

Referenced from: <4C4C44B9-5555-3144-A181-AF2DA1613520> /Applications/KinkyDungeon.app/Contents/MacOS/KinkyDungeon

Reason: tried: '/Applications/KinkyDungeon.app/Contents/Frameworks/Electron Framework.framework/Electron Framework' (not a mach-o file), '/Applications/KinkyDungeon.app/Contents/Frameworks/Electron Framework.framework/Electron Framework' (not a mach-o file)

(terminated at launch; ignore backtrace)

I'm on intel mac, and I download the mac64 version.


But don't need to waste too much time on this, I'm more looking forward to new Boss and story!