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Changing Controls

A topic by jlasers created Jan 30, 2024 Views: 1,930 Replies: 3
Viewing posts 1 to 3

I was wondering, what's the path of least resistance to changing the controls for this game? I'm a Mario 64 runner and I would love to play this with my N64 controller lol.

Developer(+1)

Hey! Right now there's no config file to edit, but I suspect there will be in the near future.

In the meantime, if you're not opposed to building the game yourself (which I know can be a bit daunting if you haven't before) you can edit this file:
https://github.com/ExOK/Celeste64/blob/main/Source/Controls.cs

Alternatively joy2key is always a fallback until there's a config file.

Thanks for the reply! I will look into that if a config file hasnt been finished the next time I want to play :) Just played the game for the first time, even without my ideal controller it was a lot of fun (although quite a learning curve adding depth perception and camera movement on top of the classic Celeste difficulty). Looking forward to finishing this game soon.

As an alternative path, I can add this as a Non-Steam game, and Steam Input can let me change the button mappings and tweak the stick settings without much fuss. All the defaults you need to know:

  • Jump is Xbox's A or Y
  • Dash is Xbox's X or B
  • Climb is Either Shoulder Button or Trigger
  • Move is Left Stick or D-Pad
  • Look with Right Stick

And of course, make sure you have a Pause button and a way to navigate the menus.