Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

FOV for first person

A topic by Ugo Flickerman created Jan 30, 2024 Views: 256
Viewing posts 1 to 1
(+1)

One might want to play fp for immersiveness. In such case, it's be nice to have a field of view scroll bar, so one doesn't need 2 or 3 screens to see around. 

Plus, the stamina indicator needs to be elsewhere (maybe a bar at the bottom of the screen?) in fp, or it blocks too much vision and some visual effects might help to know when one's affected by a visible skill (in third person, one can see the mana shield, but not in first person)