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Having issues unloading propane into tank, even though original mod had no isses

A topic by Flyovercountry88 created Feb 22, 2024 Views: 220 Replies: 3
Viewing posts 1 to 4

hi, i am trying to add State controller to a river bottoms grain bin set up and ive run into an issue. I got the state controller added and its functional but for some reason, i cant unload propane...even tho the base mod has it. i havent deleted any triggers or anything but it acts like the trigger is no longer there. I have gone over the xml's and dont see what i couldve done. i even tried to add it to the pit like my other one but it wont allow me to unload. here is the link to the mod if you could please take a look at it. I just dont understand why it wont let me unload propane into the tank when there was already a trigger node there for it in the base mod. do i need to add another bin to the xmls? and make the tank a bin?   https://mega.nz/file/xNAmlboQ#6JJynLpSDmNt8yEuQRhOzrPRgaOlEsK4qD0O834OI4w

Developer

Hi, I looked at it and there are some missing and wrong pointed i3dMappings causing part of the issue. The i3d itself looks fine. For some reason, the unload/selling station is failing vanilla load which is causing the whole thing to stop working.

One thing you could try is copying the <productionPoint> section of your xml inside of the <thStateController> section. Looks like I might have a bug in there when using the default <productionPoint> section. That entire mod will be will be getting an upgrade as soon as the one I'm working on right now is finished.

Main thing is, keep an eye on your log file. Everything I found was mentioned in there. Hope that helps!

i will take a look and try that. Thank you. I had looked over the log but mustve overlooked it.

tried that. Now it wont load in game. Keeps saying something about trigger marker location..i think ill wait till the update