Hi Mattias, I was wondering..
If I paid $100 up-front, would you consider making a GUI for Yarn Spin please?
Basically, a text editor with check-box options to: create characters, items, variable-flags, images, ambient sounds, music etc - (all available Yarn Spin features/options) in a GUI tool - so all we have to do to create a game is: check the options we want to include, type the story-text, point to any images/sound files and click test/compile? This should make it easier to use and would eliminate any compile errors.
You could offer it as a separate helper-tool if you feel it would interfere with the appeal/style of the main yarn spin 2 engine.
I appreciate this is a major update and would require quite a lot of extra work on your part- but maybe even a GUI for error-handling/debugging would be sufficient instead?
I'm finding it really difficult (impossible) to compile my game with a simple character, probably because I can't find the errors I've made - but I'm happy to pay for an autonomous solution if you can think of any - maybe it's just a case of me being more patient and getting to grips with yarn spin properly?
I also considered if it's simpler/possible to make a syntax-checker using sublime text - but maybe that's not really viable, because yarn spin games can span several text documents?
Thank you again!