Hi to everybody!
Here I will post some images of what I coding. I started this project from an small framework I coded few months ago in Godot. With this framework I have basuc UI working (responsive), tilemap, collisions, keyinput, fov, pathfinding done. Im also re-using existing code from another roguelike I did called GodoRogue:
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Yesterday I was coding the interface and updating player sprite according the equipment. Look what happen when I equip some weapons and shields:
Today I'm working with some fluid physics, I think the fire effect is ok and now I'm doing some gas spread:
And this is all from day 1-2.
PS: I will need some betatester players to test the online/coop mechanic. Feel free to write here and I will send you a link to playtest the game.
Thanks all for reading this!