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Rougepush

A topic by Piotr Siuszko created Mar 02, 2024 Views: 130 Replies: 2
Viewing posts 1 to 3

I am trying to make a rougelike using Bevy Engine: https://bevyengine.org 

Current look

First day is done, I've focused mostly on the look that I want to achieve, for now I am satisfied with it, now I want to implement command pattern which later on will be used both by player and by AI enemies.

Day 3- since last time I've added pits, action flow, enemies now chase player, there is more interesting lighting. Next steps- maps generation and stats&level system


It's live: https://mevlyshkin.itch.io/rougepush