Really appreciate that there's a web/touch version!
The music is very mood-setting, kind of has this Sim City/optimistic ponderous jazz feeling
Why does the "Continue" button continue to show after the first level? I guess I like the idea that you can skip a level if you don't like it
Non-linear scrolling might make the progress bars feel juicier, like if the underlying "progress" value increases faster than the visual speed of the bar, so it has to accelerate to catch up. Also following the basic animation ideas like tilting the image when it's "running" or giving it a fireball tail or having it oscillate perpendicular to the direction of movement?
Level 4 in the zigzagging, I think the input system could be adjusted so it's smoother. Not sure exactly what that would entail
So is level 6 (the baton?) winnable? Are you supposed to use the edit mode? I couldn't get the level editor to work.
Overall, a great concept! I could see it going in a lot of different directions and making a lot of joke levels (windows copy files window, racing against AI, gravity pushing you down like in pipes, ...)