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A Snake on a Plane - 7drl about a Snake and a Plane

A topic by ceccopierangiolieugenio created Mar 07, 2024 Views: 167 Replies: 3
Viewing posts 1 to 4
(3 edits)

Hi, All,

this is my entry for the 7drl  A Snake馃悕 on a Plane鉁堬笍 - The Roguelike


My main goal is to actually to finish something playable

The Real goal is to show off my terminal library pyTermTk

Yes, everything is UTF-8 chars running on a Terminal Emulator (best viewed in Gnome-Terminator) using NerdFonts

I never made a roguelike before and jumping into the process from scratch is kind of scary and exciting. I am manually coding everything since I find easier at the moment apply any logic by myself than trying to understand/adapt blindly some third party code. Still, it is kind of daunting but definitely enjoyable.

I regret to not have prepared some standard libs (raymarching?) upfront. I am wasting too many days on basic roguelike routines.

3 days left, will I manage to do it?

7drl Day5 

I decided that it is better to waste time in meaningful descriptions than bugfixing and implement some game logic, I also recycled the Amiga Workbench Terminal Multiplexer Theme

I spent some time tuning the foes movements and attacks, I just discovered that I coded such an amazing raycasting routine that the enemies shots can reach me behind walls 

DAMN!!!

Added some firing animation that I would have proudly shown you if this form would allowed embedded videos.

Too many ideas and mechanics I'd like to implement and I am not sure I will be able to make it.

https://ceccopierangiolieugenio.itch.io/a-snake-on-a-plane

(1 edit)

7drl Day6

Highlight of the day, the CrapZooka!!! 


(1 edit)

7drl Day7

No much to say:
https://ceccopierangiolieugenio.itch.io/a-snake-on-a-plane


Time to have a life back: