Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The atrocious (In-development) experience of Crazed Corps!! - sit back and don't relax.

A topic by r3sgame created Apr 04, 2024 Views: 125 Replies: 1
Viewing posts 1 to 2
(1 edit)

We are so back.

I've just started working on a devlog series for Crazed Corps!!, a high-speed action platformer with not-so-conventional game mechanics...

What are those mechanics, you ask? Well, I'm working on a few space-time manipulation abilities, including:

  • Teledash
  • Stomp
  • Auto-cannon
  • Anti-gravity
  • Phase shift

Want to learn more? Read the full devlog...

Now GET OUT OF HERE. I'M (not) SERIOUS!

I remembered this place existed!

The previous stuff looks a bit generic, so I decided to implement phase shift, a mechanic that changes (and breaks) the game at every turn in the level.

Here's how I implemented it.

TLDR; it took a ton of if statements for EVERY SINGLE level change I wanted to add, including but not limited to:

  • Speed
  • Jumps
  • Gravity
  • Spike rain?!

You could also take a look at the Crazed Server!! if you wanna talk (I'm lonely)...

Oh and here's a gool GIF because why not.