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Enabling debug mode?

A topic by Crystalwarrior created 96 days ago Views: 132 Replies: 1
Viewing posts 1 to 2
(1 edit) (+1)

There seems to be a debug mode code present in the game in `dbg.lua`, but none of the inputs work for it. How do I make the debug mode actually functional?

With lack of a saving system, something to quickly jump to certain places in the game would save a lot of work.


EDIT: Seems like it's as simple as putting in debug = true in global.lua, my issues were happening cuz I didn't clear cache before testing

(+1)

Yes, that's it! Make sure to disable it before uploading the final version of your game though, I made that mistake once and players broke the game by pressing random keys XD.