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Growing Adventure

A Passion project, that might never be completed. I do this as a hobby and when I'm actually able to focus.. · By Jame320

Suggestion Thread - Ideas for Enemies & Companions Sticky

A topic by Jame320 created Apr 18, 2024 Views: 640 Replies: 5
Viewing posts 1 to 4
Developer

Post your Idea for a Companion and/or Enemy here.

Please be very descriptive of their appearance for both companions and enemies.


If you are suggesting an Enemy, If you want to suggest certain abilites/skills, please describe them aswell.


If you are suggesting a Companion, Please choose from the following list of classes, Swordsman, Sorcerer, Priest, Knight, Magic Swordsman, or Hunter.

I Could make a custom class, but at the moment, i would rather not do that until the game is more complete.

What do you feel about monster companions/enemies

Like goblins, lizards, elves, dwarves?


Also, i'd suggest a returning rival, everytime you defeat her she gets stronger, like in a pokemon game, but this style

Developer

There is a Lizard Enemy currently in, And I can add in a goblin or two new enemies, Elves would be fine to add, but dwarves would be the cut off point for me, I am imaging Stable Diffusion having trouble with dwarves, unless I can find the right Model to use, Which I'd rather not spend too much time looking for a model to just make dwarves.

I had thoughts that some kind of tribal warrior women or amazons might be fun for enemies! There's a lot of variety and creative liberty you can take with the outfit(s). War paint, tanned skin, skimpy furred armors, bone accessories, the like.

If you want some small story element to it, they could very well worship strength. Might makes right kind of ideals. As for how they might grow? Alongside just muscle, maybe focus more on hips and legs when they grow?

Developer(+1)

I can work with that, gonna start to see if I can get some decent Image Generations of Tribal Women then. Also as you wanted, will focus on legs/hips/thighs.

What type of enemies you want to be suggested?

Maybe a real small enemy that each turn passes grows more into an escalating fight you need to finish quickly

A bandit small enemy that each time gets defeated comes back and grows more each battle

An enemy that gets stronger the decisions you make in the game. Like if you fight "x" they get stronger, or weaker