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Pixel Driver 3D

Advanced driving physics made with Scratch · By Meehdrescher Studios

KNOWN ISSUES Sticky Locked

A topic by Meehdrescher Studios created Apr 24, 2024 Views: 51
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LIST OF KNOWN ISSUES IN PIXEL DRIVER 3D

Cars can sometimes drive straight through solid objects: This is an issue with my age old crash physics, fixing it will be time consuming but it's certainly possible. FIXED

Aurora R9 doesn't have working lights: The R9 is the first car to use the new loading system which is in its early stages. This will be fixed once I implement dynamically scaling headlight cookies.

Aurora R9 is invisible for a few frames after switching cars: Again, this is because of the new loading system. While the legacy cars with their old models and looks are pre-loaded at the start of the game, the new cars will be loaded from a zip file once you switch to them. Because this game is made in Scratch, the process takes a few frames in which the car cannot be rendered. (likely can't fix, definitely won't fix)

Legacy cars have weird models: These are the first models I've ever made and they contribute to the feel of the game in some ways, so I will keep them. ONE OF THEM IS FIXED, MORE TO COME

moved this topic to Developer News