love this game so far, but the gameplay needs some improvements
-enemies can hit you from way too far of a distance and are extremely aggressive, hitboxes are very wonky
-this game is built around the idea that you are also spamming your heal item to just not die in a fight. this game seems to take many of its mechanics from the old korean/japanese p2w mmos. kill 20 of X, get 50 of X item but the drop rate is not guaranteed, endless grinding of mobs/quests to barely level up
-magic takes entirely too long to cast for minimal damage, even when focusing on mind stat when leveling
-all gear is rng drops from mobs, shop should periodically update
-mobs do too much damage, even for lower level ones
-respawn rate of mobs is INSANE, except for one spot with the big enemies
-dash/dodge and shield should not use the same resource
dont get me wrong, i LOVE how this game looks. the designs are really cute and the game itself looks very interesting. i know its still a demo but theres some deep seeded mechanic designs that need to be addressed
also enok is best boy, and i want a nipple option in character creation xD