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[3D artist/Programmer/Godot/Rev Share] Procedural dungeon crawler

A topic by Ganx Studio created May 15, 2024 Views: 112
Viewing posts 1 to 1
(2 edits)

Working on a procedural dungeon crawler. You'll explore an infinite amount of dungeons, collect loot, and grow stronger. When you are at the hub you can buy, sell, and upgrade your gear. Dungeons will scale in difficulty depending on your level. There will be harder dungeons you can journey through.

Here is the work I've done so far.

I have a lot planned for this project. Here's my public Trello page: 3D Dungeon Crawler | Trello


3D Astist:

I need a 3D modeler who can help me make assets for the game. I'm fairly new to blender so my skillset is very limited. I can make simple level assets as you can see but I doubt my ability to make enemy/player models and animate them. Feel free to give your opinions on things as you see fit.


Programmer:

I'd like this to be a small project that I can finish around a year and to do that I'd like some help. I work a lot and am normally pretty tired when I get home. I'd like to not have that much strain on myself so having another person how knows how to program in gd script would be really nice. You are also free to share your thoughts on the game and make proposals on things.


Discord: jamesmr3


Update: working on UI and modeling enemies!