Warper74 provided the following feedback on Diamond Hunt:
In Diamonds Hunt, on real hardware, when you hold right or left while jumping, the character will go to the held on direction at the very moment he lands back, in your simulation, he doesn't move at all after landing back unless you press a direction again.
Also, in the grotto, I noticed the snake can kill you, which is not possible on real hardware while you are in the grotto.
Would it be possible to fix these inaccuracies?
Thanks for your amazing work by the way!
Thanks for the feedback Warper74. I always appreciate any feedback that helps improve the accuracy of these simulations.
I've made these changes in a test build for you to try out. Let me know if it behaves like the real hardware.