Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Feedback

A topic by Fenec250 created May 18, 2024 Views: 61 Replies: 1
Viewing posts 1 to 2

Thank you for making this game!

Here's some feedback.

  • The automation feels odd. It feels bad to pay 70 for something that essentially does nothing, and you have to pay a 140 more to get to 8 queue length that covers the smallest route, around the 2medicine->4spice action.
  • I love the Tax system! It's nice to play around it, it turns the upgrades with linear costs into more interesting challenges.
  • I reached 400 gold by using a Spice, Medicine and Wine route. I didn't need the 200 Rep actions.

Here's some suggestions:

  • Unlock a Note for free by reaching each Tax level. This way the player does not spend money on something that gives no mechanical benefit, but they still have to work to unlock the Notes.
  • Similarly, the Queue Size for Notes could be based on the highest Reputation reached
  • Being able to repeat the same action in the same Queue slot would greatly reduce the need for Queue Size.
Developer

Now that you pointed it out, I realize that in my own playtesting I was avoiding the queue size and notebook upgrades. It feels bad to spend resources on stuff that doesn't make progress! That's definitely got to change.