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Pixel Composer

Node based VFX compositor for pixel art. · By MakhamDev

How do I stretch a sprite's animation over the lifetime of a particle?

A topic by Retrific created May 24, 2024 Views: 48
Viewing posts 1 to 1
(1 edit)

I would rather set the lifetime of my particle based on frames and not animation speed. I also have the feeling that not all other settings that depend on the lifetime of the particle know that it might actually die at a different time when I have on animation end destroy.