I've been playing this game for a bit now, and it's kinda bugged me that you can die of sleep deprivation (which is quite the pet peeve when you're playing a game about blueberry transformations, but whatever). I think that it'd be more interesting if you could still do things as normal regardless of how long you've been awake, but got progressively greater penalties to every action according to how long it has been since you last slept. Of course, there could also be a hard limit (maybe up to 5 days or so?) after which you're just forced to sleep if you haven't used Nosleep or something similar. I think this could lead to better interplay between the different mechanics of the game, and allow for more unique approaches to survival.