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Project After: Shadow Theory

A topic by Kurosawa Aoi created 29 days ago Views: 98 Replies: 2
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Link to the game => Project After: Shdaow theory 

After a battle and fall from the space colony ARK, Shadow reveals himself in Central City. However, for some reason he is attacked by Dr. Eggman's robots and a mysterious fox with a cybernetic arm.

Update 0.2.9

Added:

-Mini boss at Nameless City level

-The ability to jump from the wall

-New music on Nameless City

-Check Point system

Changed:

-Completely redesigned Nameless City level

-Accelerated teleport reloading

-Increased the speed of the Chaos Spear shot

-Parry timings have been changed

-Spin has become more responsive

Bugfix:

--Fixed a bug with excessive acceleration from projectile explosions during Spin

--Fixed a bug with Egg Pawn on inclined surfaces

-Fixed a bug with the UI in the main menu

I'm a big fan of Shadow the Hedgehog!

I haven't played this game, but one thing I might want to highlight is the importance of focusing on plot for a Shadow the Hedgehog game (I'm speaking in general), because I feel it really makes the difference. What really brought me into past games with Shadow was the music, and the writing and characterization (despite still not being completely perfect in those games), as well as Shadow's one-liners. As a Sonic fan, I'm kind of just telling what makes Shadow as a game character special to me, though. Best of luck on the project.

Thanks!
The story and plot of the game are an important part, but at the moment I'm focused on finishing the gameplay so that it is not only interesting but also fun to play