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Coop Catacombs: Async Multiplayer Roguelike

Traditional Roguelike Async Multiplayer for 7drl 2024 · By AikonCWD

Staffs

A topic by El Zoof created Jun 09, 2024 Views: 134 Replies: 2
Viewing posts 1 to 3

Love this!

Right now several of the staffs could be really useful if targeting them on yourself actually did anything other than waste a charge. I know the polymorph staff may be able to change things other than monsters, but I've been too chicken to try it; every time I polymorphed a monster it turned into something even worse than the thing I was trying to escape from.

It might also be nice to have your own gravestone in a special spot reserved just for you at the front of the graveyard. Wandering all the way up gives a nice sense of all the meaningless deaths, but wandering all the way back is looooooooooong.

(1 edit)

Perhaps a way to 'magically' sort the gravestones. 1) Best players first, 2) Alphabetical, 3) Last deaths first and vice versa.

As for the staffs, we may find a use for them when we get a companion in the future (dog, cat).

Developer

Staffs are designed to be used over monsters/items/terrain, not yourself. You have 3 different items to apply magic status to yourself: potions, scrolls and pendants. This is a design decision :)

Maybe I will add a warning if you target yourself to avoid waste a charge.

Polymorph is a gambling staff, sometimes you will get a weak monsters. My recommendation here is to use poly only over overpowered monsters, so you transform them into a weak monsters.

Graveyard needs a rework. There are a lot of graveyars from players that only played 1 time, wasting space. I will make graveward bigger and add a condition of having at least 5 deaths to have your own tombstone. Remember you can press Ctrl+direction to autorun.