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All assets will be 2d ok. but, can i use 3d area for parallax effect

A topic by ybaltaci created 12 days ago Views: 87 Replies: 1
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Parallax effect is used to enhance depth perception in 2D games. Of course, we will design all elements such as images and sprites in 2D, and we will not use the z axis in the game (or perhaps we will use it with certain restrictions to simulate a 2D character moving in depth). However, will I be able to use 3D space to create the parallax effect first?

Thanks for your answer.

I'm pretty new, so I apologize for taking up your time if my question is something you already know.

Just seeing this now. As long as assets are 2d, then its allowed