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Initial Project announcement Sticky Locked

A topic by DRAKOSEA created 10 days ago Views: 19
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Developer

Abyssonance Emergence is officially in development under Drakosea Games.

Since I still don't have fund nor proper game, I'll still consider myself as "Solo game developer". In the future I'll establish myself as "One-person game studio". To signify that I'm ready to take on harder challenge under better condition.

Right now please bare with my hipster self which will be continued to work under workable PC and low to no budget.

Since I can't spend much on the project, I'll focus on the very basic of things.

The investment so far

-CLIP studio pro 3.0 = $22


The future required investment

-Cheap Smart phone ~$85 (my smart phone just broke a few days ago)

-Bank account for business ~$55 (to preserve the account so it won't get closed like it used to)

-Steam direct fee $100


I'll continued to develop the landing page for Abyssonance Emergence along with the progress for my project.

I won't use AI images in this project so please don't hurt me.

I'll still use AI music as materials to compose original music for this project. It's not different from using loops to compose anyway.

It's already decided that I'll use SFX packs in my projects instead of making one myself because it's required too much efforts to work on it.

My hands already full with developing the systems for both the game client and gameplay systems. I still have to work on a huge amount of models in order to have variety of characters and environment within the game. Also all the artworks will be done by myself....right I also have to write the stories and improve on the world building so that it's become a proper world.

As you can see working solo is not easy.


Since I'm not someone with a lot of fans, I'll have to build up from 0. I don't even know if people which commented on my jam game actually love the game, maybe they just wanted to be considerate and encourage me to continued.

With so many factors to consider, I decided to start this page to be a landing page before I could launch the steam page. As a matter of fact, I need to save up all those money before I could launch my steam page. Though it's still fine since I don't have any visual representation yet.


As for any information regarding Abyssonance Emergence,

There will be separate posts and devlogs to give you information and my development journey.

The project right now is still in chaos and I need to sort out many things.

So I'll keep working slowly but surely instead of rushing for something fast.

I kinda have my own deadline, but I won't tell you just yet. Once the game is in proper shape, you'll know the launch date or estimate launch date.

What I can promise you is there will be a game demo. So you can decide if you want to buy the game or not by playing it first hand instead of relying on people's review or gameplay trailer. Also there will be no early access, so expecting full game launch once it's ready. I'm also not gonna skimp on features because I'm not planning on doing gameplay DLC. If anything, I'd sell digital artbook and game music for the super fans of Abyssonance Emergence.


Lastly, congratulation for you on finding another hidden gems.