Hi, after watching the 1 year and 2 year videos of development I really wanted to try out the game. However when I try to create an account, the create button does nothing and when I check the logs I get this error:
Client Recv: failed to connect to ip=game.noia-online.com port=7777 reason=System.Net.Sockets.SocketException (0x80004005): Connection timed out
at System.Net.NetworkInformation.Win32NetworkInterface.get_FixedInfo () [0x00000] in <00000000000000000000000000000000>:0
at System.Net.Sockets.TcpClient.Connect (System.String hostname, System.Int32 port) [0x00000] in <00000000000000000000000000000000>:0
at Telepathy.Client.ReceiveThreadFunction (Telepathy.ClientConnectionState state, System.String ip, System.Int32 port, System.Int32 MaxMessageSize, System.Boolean NoDelay, System.Int32 SendTimeout, System.Int32 ReceiveTimeout, System.Int32 ReceiveQueueLimit) [0x00000] in <00000000000000000000000000000000>:0
at Telepathy.Client+<>c__DisplayClass14_0.<Connect>b__0 () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.Debug:Log(Object)
Telepathy.Client:ReceiveThreadFunction(ClientConnectionState, String, Int32, Int32, Boolean, Int32, Int32, Int32)
Telepathy.<>c__DisplayClass14_0:<Connect>b__0()
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
Is there anyway to fix this?
Either way, thank you for your time :)