Yes there is a confirmed bug with the queen be fight it will be patch next update
Splosions
Creator of
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That is entirely up to you at this point in development.
If you would like to challenge yourself and level up naturally you can.
But there have already been 2 level wipes so far, due to changes in combat and xp gain. Not everyone wishes to re-level their character. The NPC is just an option available to those who wish to test higher level content without the need to level all the way to it first.
Upon release, that NPC will go away.
---= Noia Online =---
A meteor streaks across the sky, ferrying a being of change to the world of Noia.
That being, is you.
Embark on your own epic tale across the land. Battle monsters, delve through dungeons, and become a hero of the people. Join with your friends to create your own guild of adventurers and party together to fight even greater foes.
Made by one man with a love for MMORPGs
Noia is developed out of a love for good ol MMORPGs. Everquest II, WoW, FFXIV, Aion, Fantasy Online, RFOnline, Maplestory, and more. With plenty of group and solo content, there is enough Noia for everyone.
Skills and Spells are determined by what weapon the player has equipped. There is no rigorous class system.
Weapons, and Skills gain experience based on usage. Gear and weapons are equipable based on stat requirements.
No pay to win, no pay to skip, no pay to unlock, no loot boxes
The only thing players can pay for is a pet, and their good looks.
Noia's cash shop is as simple as it can get.
See what you want, buy what you want, keep it forever.
Pets can assist with looting corpses, everything else is clothing, hair, and accessories. Dying your equipment costs gold, not cash.
Play now at
https://splosions-studios.itch.io/noia-online
[Dev Note]
Noia is currently in open alpha. The cash shop is disabled Players are able to play though a simplified quest line and starting area. Basic combat and quests are in game. A set of armor as well as dyeable equipment are sold via NPC. One pet is available through questing.