Hi People,
I have this game idea and have learned from my last project that making a successful game is a lot easier and more fun with a team. Below is the idea, if you are interested in a coming along on the journey ping me your email or discord, a few words about your background and I will keep you posted/ invite you to a discord channel.
Cranium Cave
Supermario meets Worms in this 2D digging game in a fully destructible Box2d/ LiquidFun based Cave
Gameplay: You are a miner digging through a cave in search of treasure. The caves original inhabitants try and kill you. We will integrate liquids for lava, water, acid and gas effects.
Technology: Unity, Box2D, LiquidFun. Or maybe pixel based like the original worms.
Wanted: All positions: Developers, audio and graphics artists (could be a matter of using an AI or integrating asset store assets), marketing expertise (including social media managers), designers, story crafters, playtesters....
Enumeration: Team members will get register time spent and receive equity based on their proportion of total hours. Each collaborator will have a multiplier so that senior roles are enumerated higher per hour than junior ones.
Me: Software Developer working in finance atm, making games on the side. Have about 10 indie titles, some accumulating 50 mio downloads on Android.
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