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[Equity][Many Roles]Cranium Cave: Supermario meets Worms in this 2D digging game in a fully destructible Box2d/ LiquidFun based Cave

A topic by fourpixelsgames created Jul 10, 2024 Views: 234 Replies: 3
Viewing posts 1 to 4

Hi People,

I have this game idea and have learned from my last project that making a successful game is a lot easier and more fun with a team. Below is the idea, if you are interested in a coming along on the journey ping me your email or discord, a few words about your background and I will keep you posted/ invite you to a discord channel.

Cranium Cave

Supermario meets Worms in this 2D digging game in a fully destructible Box2d/ LiquidFun based Cave

Gameplay: You are a miner digging through a cave in search of treasure. The caves original inhabitants try and kill you. We will integrate liquids for lava, water, acid and gas effects. 

Technology: Unity, Box2D, LiquidFun. Or maybe pixel based like the original worms.

Wanted: All positions: Developers, audio and graphics artists (could be a matter of using an AI or integrating asset store assets), marketing expertise (including social media managers), designers, story crafters, playtesters.... 

Enumeration: Team members will get register time spent and receive equity based on their proportion of total hours. Each collaborator will have a multiplier so that senior roles are enumerated higher per hour than junior ones.

Me: Software Developer working in finance atm, making games on the side. Have about 10 indie titles, some accumulating 50 mio downloads on Android.

References:

(+1)

Hi! 

I am a game designer and I could help out with game and level design. Would you be interested in having someone with my profile in your team? 

Feel free to reach out in discord _scr_

(+1)

Greetins!

Im a 2D ilustrator, perhaps i can give you some help in the project. Here is my artstation in case you're interested

https://www.artstation.com/tenllao

Hello! My name is Tyas, and this project seems really fun! I'm an experienced media composer and sound designer with a Bachelor's Degree with Honours in Composition for the Media, and I'd love to provide my skill set to bring the world and vibes of this game to life. The idea of being a digger underground (as well as the referenced games) with all these things going on bring to mind some really cool musical ideas and the sound design for stuff like the liquids and effects would be really fun too. My portfolio can be found here.
You can contact me at contact@sound-potion.com or @soundpotion on Discord. I hope to hear from you, and good luck on the game either way!