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Doomers - Animated Pilot - LF Background Artist

A topic by IgniteMood created Jul 19, 2024 Views: 122
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Hi everyone! My name is Colyde and I'm looking Background Artist and 2D animators who are willing to collab and participate in Doomers Pilot Episode!!!

I manage to animate an (almost complete) animated intro ----> https://www.youtube.com/watch?v=SWr9LtevEGs

Now am in the journey to animate the Pilot Episode. This is sadly NOT a PAID job. as an animator i know how hard is to commit yourself to a project that is not paying.

Most Pre-production is Done, Script, Color Keys and Storyboard. I just want to find people that can give that extra quality that i cant fit with Background design and support me in some scenes with 2D Animation.

Contact

Discord: colyde

Instagram: _colyde

Mail: igm.doomers@gmail.com

Project Info:

Synopsis

After repressing the dream of being a knight and living his own adventure, a clumsy, fearful, and insecure farmer, but with a big heart called: Sir Pacheco, will take guts and throw himself into the adventure in The Great Dungeon of Athiquiem. Where he will meet Mike, a bitter, hands-less goblin and Larry, a naive skeleton with a fragmented mind, where together they will seek to achieve the impossible... To reach the end of the dungeon.

THE SHOW

The tone and mood of "Doomers" is predominantly comedic, with a strong inclination towards the absurd and surreal. The series revels in hilarious and out-of-the-ordinary situations, combining elements of high fantasy with whimsical and carefree humor. The characters face challenges and adventures that, although dangerous, are resolved in unexpected and comedic ways, often playing with the logic of Athiquiem's magical world.

THE WORLD

In Athiquiem, a continent brimming with magical creatures and adventures, humans initially hunted and traded these beings and artifacts, forcing the creatures to seek refuge in dungeons for protection. Within these dungeons, some creatures evolved and became Watchers, beings dedicated to preserving magic. The Watchers connected the dungeons to shelter and protect the magical creatures, preventing human access with traps and creating environments that were inaccessible to the average human.

THE DUNGEON

The dungeon has an immense number of levels within it; these places can be simple rooms, vast valleys, or even entire countries within this underground world. The Watchers had the ability to modify space, making the dungeon unique with features impossible for any other dungeon. This characteristic makes venturing into the dungeon a potentially long and thrilling adventure, possibly with no return.

CHARACTERS

Álvaro Pacheco, also known as "Sir. Pacheco",  son of a peasant, always dreamed of becoming a knight since childhood. His father did everything possible to get him into the knight academy, but Pacheco ended up being the laughingstock of the entire academy.

Pacheco is clumsy, insecure, and fearful; he is scared of his own shadow. While the other students excelled in fencing, archery, or endurance, Pacheco loved poetry and acting.

One night, at the age of 58, Pacheco decided to embark on an adventure. Despite being the laughingstock, he would not die without fulfilling what he had fought for his entire life. Pacheco took an old and silly armor from one of the displays in the castle museum and set off for the Dungeon of Athiquiem. His plan? To obtain the treasure of the dungeon and earn the title of knight, reviving as well the spirit of adventure once more.



Mike, a somewhat grumpy and sarcastic goblin, comes from a cave where all goblins are known for having large, strong hands, used to earn their living by extracting minerals from the caves.

However, Mike is different. He was born without these large hands, which led to him being kicked out from his home because of his uselessness. He ended up finding shelter in the dungeon, where he met Larry, a clumsy and solitary skeleton.

Larry doesn't remember his past life at all, but he has vague memories. Every time he tries to remember something, he 

recalls something different—sometimes he was a knight, a powerful wizard, or even a compulsive gambler. 

He always remembers something different, and these memories make him act like that for a short period of time. When Larry met Mike, they connected instantly. Mike is always down-bad, feeling sad for not being useful, so Larry is always there cheering him up, even congratulating him for moving a simple rock. This created a bond between Mike and his new and only friend, Larry.

Larry is somewhat naive. If you approach him and ask him to do something, offering him something as insignificant as a rock in return, you can easily convince him to do it.

THE LONG RUN

The story follows these three characters who, despite their differences, join forces to venture into the Great Dungeon of Athiquiem. Their goal is to prove that they are more than just outcasts, facing a variety of enemies and challenges that range from the utterly ridiculous to the lethally dangerous.

The trio enter the dungeon with several objectives, while Pacheco seeks to be recognized as a true knight and revive the spirit of adventure. Mike seeks to feel useful and Larry seeks to help Mike accomplish his goal, while Larry begins to remember more about his past and becomes intrigued.