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Too much map content seems to crash the game

A topic by bee4728 created Jul 29, 2024 Views: 181 Replies: 2
Viewing posts 1 to 2

The game crashes if there is too much content in the geobody when clicking on the test map, I have checked a lot of scenarios and the final conclusion is that it is caused by too many map items (lights, enemies, weapons and possibly doors and keys), which is fine in the map editor but can't be sustained in the game, I don't know how much of it will cause the game to crash.

That's, um... very subjective. We don't know how big is your game and if your description is an actual issue. Even some wrong written script may cause a chaos. 

No scripts were used within the map, I removed entities one by one until it was reduced to a certain number for the map to work correctly, odds are that too much content is causing the failure