Welcome to the first Devlog for 'Mousy Mousy'
Hi everyone! I'm Bharathi Kannan, a 3D artist and indie game developer with a deep love for survival roguelikes. I'm excited to share the development journey of my latest project, 'Mousy Mousy,' a 2D survival roguelike game built in Godot.
About This Devlog:
In this video, I introduce myself and my project, 'Mousy Mousy.' You'll get an inside look at my game idea, the art style, and the animations. Here's what you can expect in this devlog:
1. Introduction: A little about me and my background.
2. Game Idea: The concept and inspiration behind 'Mousy Mousy.'
3. Art Style: How I created the game's unique art style.
4. Art Creation Process: Overcoming artistic challenges.
5. Importing to Godot: Bringing the art into Godot.
6. Setting Up Animations: Creating smooth and engaging animations.
7. Movement Scripts: Adding basic movement to the game.
8. Wrapping Up: Summary and what's next.
Tools and Software Used:
- Godot Engine: My go-to game engine for this project.
- Aseprite: For artwork
- OBS Studio: For recording the development process.
- DaVinci Resolve: For editing the devlog video.
Stay Connected:
Watch the Devlog on YouTube :
Follow My itch.io Page: https://imperfectgames.itch.io/
Join the Journey:
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Thank you for joining me on this exciting journey. Stay tuned for more devlogs and updates!
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