Hello, not being able to make a game alone I am looking for artists, sound designers and game designers to make a game. My mother tongue is French but I speak English well.
Overview: "BioForge" is an innovative first-person shooter (FPS) that sets itself apart by blending intense 5v5 tactical gameplay with a unique thematic conflict between advanced robotics and the raw power of nature. Players choose to align with one of two factions: the mechanized forces of advanced AI and cybernetic enhancements, or the primal might of nature's defenders, wielding the ancient forces of the Earth.
Storyline: In a dystopian future where the world is ravaged by technological overreach, the planet fights back. Humanity's relentless pursuit of progress has led to the rise of a powerful robotic army, bent on reshaping the world in their cold, calculated image. In response, the Earth itself has awakened, empowering a group of warriors with the elemental forces of nature. This clash between machine and nature determines the fate of the planet.
Gameplay: BioForge offers fast-paced, strategic 5v5 battles where teamwork, skill, and tactical decisions are key. The game features multiple maps, each designed to highlight the ongoing conflict between the natural world and the robotic invaders. Objectives vary from planting or defusing a bio-bomb to controlling key areas that shift the balance of power.
Characters:
Weapons: Each character is equipped with a unique primary and secondary weapon, reflecting their faction and abilities. For example:
Progression: Players earn NanoCores by performing well in matches, which are used to rank up through different tiers:
Each rank requires accumulating a specific number of NanoCores, with gains and losses depending on match performance.
Unique Mechanics:
Visual and Audio Design: The game features a striking contrast between the cold, sleek design of the robotic faction and the vibrant, organic look of the nature faction. The soundtrack complements the setting with a mix of futuristic electronic music and natural, ambient sounds.
Launch and Support: "BioForge" will have a dedicated launcher for updates and community engagement, ensuring that players are always connected to the latest content and patches. Seasonal events and updates will introduce new characters, maps, and gameplay modes.
I'm a composer with a doctorate in music and I'm comfortable in many different genres. Here's my portfolio:
https://play.reelcrafter.com/b9J0GBFSShyl5asx7MxS3Q
The concept of the game sounds very cool! I can imagine some major differences between the music for the AI/cybernetic side and Nature's Defenders, perhaps a mix of synthcore and beautiful orchestral fanfares.