Hello i have some questions about this so called bug/error i seem to get before i start your game....
java.lang.IllegalArgumentException: initialCapacity is too large: 32
at com.badlogic.gdx.utils.ObjectMap.<init>(ObjectMap.java:68)
at com.badlogic.gdx.utils.ObjectMap.<init>(ObjectMap.java:59)
at com.badlogic.gdx.utils.OrderedMap.<init>(OrderedMap.java:40)
at com.badlogic.gdx.utils.Json.getFields(Json.java:174)
at com.badlogic.gdx.utils.Json.readFields(Json.java:797)
at com.badlogic.gdx.utils.Json.readValue(Json.java:944)
at com.badlogic.gdx.utils.Json.readValue(Json.java:869)
at com.majalis.encounter.EncounterReaderImpl.getScriptData(EncounterReaderImpl.java:27)
at com.majalis.encounter.EncounterReaderImpl.<init>(EncounterReaderImpl.java:17)
at com.majalis.talesofandrogyny.TalesOfAndrogyny.create(TalesOfAndrogyny.java:86)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:149)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Disclaimer i have the error.txt file aswell if you want it.
and yes i run a windows 64-bit operative with windows 10
if you could be so kind and contact me for further instructions about how i should proceed to get rid of the error on launch would be greatly appreciated sorry for my bad english since it's not my main language..