So i've been messing around with the tools UI, adding more seeds and all that, i've got it working properly more or less, but i noticed an issue, when you don't have ALL of the tools/seeds, it gets stuck on the last one available, and you can no longer cycle through. There isn't a " back and worth " system implemented, which i'm trying to figure out ( I have WASD keys set for movement so setting page down to go backwards doesn't really work since W is page down by default. trying to see if there is some way to change page-down to E or something )
Anyway, the tools only fully cycle through when you have all of them. even though the sample event says its meant to skip past ones you don't have. I went back and forth between everything and it all looks right. I went into the sample game that comes with your plugin to check and see if it would do it there too if you didn't have all the tools and it does. it gets locked on whatever the last one you had was. Any idea how to fix this?
I also had a question about the <self> calculations switch, what exactly does it do? Trying to see if there is a way to make these events NOT parallel somehow, because it causes some pretty heavy fps drop if you have too many crops at once :i