Stuck in an endless loop, you begin to lose touch with your reality. Is your mind playing tricks on you? Or is it this place?
If you can break the cycle maybe you can find freedom.
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Fidelity is a reality bending puzzle game where you must break free from your loop by finding all the flaws in your surroundings.
With progressively difficult stages and a random selection system, no two playthroughs will be the same.
To play, simply search the rooms for the flaw, when found click to continue to the next, tougher problem.
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I've been making a "spot the difference" style game with a random selection system that will select objects within the room and change their appearance, starting off with radical changes and progressing to more difficult to spot minor differences.
This will hopefully ensure that during your play throughs there wont be a "cheat sheet" as such, as every stage will be different.
Its a dark theme that I hope will provoke some thoughts.
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Art for main game room at the moment is finished, and most of the game mechanic is programmed, working out some difficulty issues and updating older sprites.
Will be working on some sound dialogue scenes over the next few days.
Updates to follow.