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My first Pixelart asset ! Need some guidance and feedback

A topic by Bakadri created Aug 23, 2024 Views: 124 Replies: 1
Viewing posts 1 to 2

Hi everyone, so I put my first tileset on itch.io and I would love to have some feedbacks and how to improve and also to know how I could advertise it, this would help a lot, link is here if you want to see more of it

thank you for your help !

They look good but TBH I don't like how they are promoted.

9 Unique Biomes: Dive into different worlds like plains, deserts, jungles, ice plains, caverns, and more!
Collectibles Galore: Sprinkle your levels with coins, hearts, gems, chests, and other goodies to keep players hooked.
Challenging Hazards: Add some excitement with spikes, lava, quicksand, and more to keep your players on their toes.

 For assets you have to specify clearly what assets this pack have. Don't put lines such as and more and other etc, be specific! Describe say what plain tile set has. If you have decorations or back or front layer for that, mention those also. Same goes with collectibles, describe how many coins, hearts etc the pack has.

For promotion, my best suggestion is you offer devs to use these assets for free but in return they credit you in their game page or in game's credits section.