This is where I will post changelogs. Depending on my mood, these might be incredibly specific or incredibly vague.
Version 1.0.0:
- Added the base group of weapons.
- Delta Rifle: Fires 4 bullets in a V-shape of 2 bursts.
- Delta Slugger: Fires a high-velocity slug.
- Delta Splinter gun: Fires an eraser-like line of splinters.
- Delta Bazooka: Fires a rocket that explodes in a straight line towards the point of impact.
- Delta Plasma gun: Fires large balls of plasma that pierce through several enemies.
- Delta Saber: Swings twice, dishing out a large, long-range, low damage swing and a small, short-range, high damage swing.
Version 1.1.0:
- Added Accessories. These provide a passive effect when held in the main or off hand.
- Delta Armor: Reduces all damage taken by 2. Can fully negate damage.
- Delta Reconstructor: Fully heal at the end of each level.
- Delta Amplifier: Double fire rate.
- Delta Barrier: Block all projectiles in a 90-degree cone in front of you.
Version 1.1.1:
- Renamed the Delta Amplifier to Delta Accelerator.
- Added a new accessory: Delta Amplifier: Doubles projectile speed and damage.
Version 1.2.0:
- Resprited Delta Accessories.
- Added WIP code for Delta Force enemies. Spawn a random one, alongside some IDPD, by pressing B if you want to see them.
- Delta Trooper: Uses a Delta Rifle and a Delta Reconstructor.
- Delta Blade: Uses a Delta Saber and a Delta Barrier.
- Delta Heavy: Uses a Delta Bazooka and a Delta Armor.