Hey Daniel! I'm really curious about what's coming up next. Do you have a roadmap or any plans that you'd be willing to share? Would love to get a sneak peek!
A collection of PSX-style shaders for Unity URP · By
Hey! Still in the process of squashing a few bugs people have reported, and after that, I plan on adding some shaders that people have asked for: an N64 3-point "bilinear" filter shader, a flipbook and billboard shader, dithering, and maybe also a vertex painting tool.
Obviously all of that is subject to change, and I'm always happy to hear feature requests (although I may not add all requests of course)!