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Cookie Cutter MZ - Calendar System

A project template for RPG Maker MZ. Copy and paste it into your own project to utilize a custom evented calendar! · By Caz

Calendar days displaying not right

A topic by RenGames69 created 81 days ago Views: 91 Replies: 8
Viewing posts 1 to 3
(2 edits)

Just like in the picture, it shows just choices

I think show choices is not "chaining" here, but I'm not sure:

Also I want to know , how can i put the current date next to the day/night system timer?  Because for now player need to guess what day is it .

Developer

If that's how the calendar looks after being imported into your own project, it looks like your Message Core plugin settings haven't been copied over from the demo.

As for adding the current date to the time UI, you can edit the Text Picture plugin command that displays the time to show the variables. If you're using the same variable numbers as the demo project, \v[391] will show the season name, and \v[210] will show which day it is.

(2 edits)

Thank you, that works nice. Now only problem is that sleeping, doesn't change the day number. Here is the prntscreen of the time variables. If I'm remember corectly I didn't change them, just copy from your day/night demo.

Also when the time reach 0:00 the day number changes nicely, but then when I change map to (home-where calendar event is) it goes back to day 1. So maybe the problem with sleep not changing the day is the calendar event in the same map?

Developer

It's hard to tell exactly from your screenshot as a lot of the variables have been named "day/night" which makes it slightly harder to troubleshoot. Is it actually the Day variable changing back to 1 or is it just what's being said in the HUD since you added the new variables? It could just be an issue with what's being displayed.

(3 edits)

It's all copied from your day/night demo I didn't change anything.  I'm sure the problem with day coming back to 1 is because calendar event, because it happend only on the map with this event.

I found another problem. When you check the calendar and then close it, the date changes to the one where the mouse cursor was last time. So let's say I'm starting the game 1 day Spring, then open the calendar, push the next button it will change to 1 day summer, then when I press exit the date stays on 1 day summer on the map. It should just come back to the actual game in the date but it's not.

Developer

Yes make sure the autorun event on the page in the demo isn't running again, or it's going to set your variables back to 1. You only need to run that event once at the start of your game.

As for the selected day, it works fine in the demo files so that might also be an issue with the variables changing it back to 1?

(1 edit)

Okay I sort the days counting error out. Now what do you think is wrong with the seasons. When I open the calendar and click on it at any season it change the season in game to the one I clicked in the calendar (The day stay the same as before so it's fine) only season is changing . So i start at 1 spring, I click summer, bang now it stays summer in game. Is this can be problem with 0393 variable? Or calendar ui?


Also when I click next it changes in game season permanently too

Developer

That sounds like something definitely hasn't been copied over correctly. Make sure all the variables are 100% correct and that you're following the notes in the events.

Okay, yes something is broken in my version of the game because even background images for every season are not working correctly (disappearing immidialtely) Okay I will try to find a wayto corect it.