Hi, I was wondering if, in the future, it will be possible to set ON/OFF the stun bar that lowers when taking hits or when vessels struggle inside the stomach.
In the first versions of the game this mechanic was not yet implemented and I honestly prefer it that way (in the current version it's easy to defeat enemies because they get stunned so easily if targeted, also making them vulnerable to being eaten).
I know that, if that mechanic is put offline, game balance changes drastically and abilities that rely on status ailment would suffer from it, but I would prefer having more debuff abilities instead of having a "hit enough times and a stun is guaranteed" condition.